I would like to give an update on the progress that Group Desolation has made on our video game. At this point, we have decided that we are going to use the RPG maker software to create our game. We feel as though this platform goes beyond the text story setup of twine, but does not reach the complexity of gamemaker. We have decided to base our game in a Japanese interment camp during WWII at come location on the west coast, After the attack on Pearl Harbor in 1943, fear of Japanese-Americans and Japanese immigrants grew to the point that the United States ordered the construction of 10 interment camps throughout the united states. The camps housed both naturalized Japanese-American citizens and Japanese immigrants. In our game we will have the layout of the map based on the construction of one of these actual internment camps. Camps were located in barren, isolated places in the United States. The location of these camps inspired our group name, Desolation. This word points at not only the physical setting of the camps but also the feeling that was left in many of the people housed in these camps.
One of our thoughts on the actual game, and how we will go about the storyline is to create the backstory that the main character has some reason that he wants to return home. The objective of the game will be to escape from the camp and return home. To reach the objective, the player must complete various tasks around the camp; complete each task will gain the player a favor or a certain object needed to secure his escape. Through these different tasks the player is asked to complete we hope to capture a somewhat accurate depiction of what life in one of these internment camps would be like. To get a better understanding of what life was like in one of these camps, we checked out a few books that contain personal diaries of people that were detained in these camps. We also have a book that tells the little known details of the internment camps written from an officer in charge of the camps’s perspective. Through reading through those sources along with other books that give more information about the conditions of the camps in general, we feel as though we will have a good bit of information to solidify the actual story that will go into the game.
As a group we will meet again on Sunday to make preliminary decisions on what each person would like to see in the game. Each person is tasked with going through their books and making notes on the conditions and life of an internment camp. With that being done, we will better be able to determine what subject matter will be beneficial to the game. Another task that we have as a group is for everyone to download RPG maker and play around with the software to see what is possible to be accomplished using the software. We have a solid foundation laid out for producing a good game to this point and ready to start diving into the more specific details of the game to see how much we can actually accomplish with the game.